I am not capable of construct and launch the app from xcode alone. That means urgent the button “Begin the energetic scheme”.
I’ve tried setting the Person-Outlined setting DART_DEFINES
beneath Construct Settings
for the completely different schemes accordingly. E.g.:
DART_DEFINES
Debug-at ENV=at
Debug-dev ENV=dev
and so forth. Image for readability:
When attempting this, the construct fails with the next error:
error construct: Command PhaseScriptExecution failed with a nonzero exit
code
Am I lacking one thing apparent? Are there different methods of passing command line arguments when constructing/launching from xcode?
Launching the appliance on an IOS simulator from VSCode
utilizing the next works high-quality:
{
"identify": "[dev] myAppName",
"request": "launch",
"kind": "dart",
"args": [
"--dart-define", "ENV=dev",
"--flavor", "dev"
]
}
Operating the next command works high-quality:
flutter construct ipa --flavor dev --dart-define "ENV=dev"